dx12

Is Microsoft Launching a New API?

A new trademark filed by Microsoft suggests that it could be set to launch a new API. The Redmond company has trademarked the term Direct Physics, which potentially points to ...

April 29, 2017 at 5:56 pm by

Ryzen Optimization Comes to Total War: WARHAMMER

If you’re a fan of the Total War series, then you’ll be happy to hear that WARHAMMER has just been given a big update. Not only do you get the usual range of ...

April 8, 2017 at 1:54 pm by
Ashes of Singularity DX12 Now Optimized for AMD Ryzen with 30% Performance Boost

Ashes of Singularity DX12 Now Optimized for AMD Ryzen with 30% Performance Boost

Stardock and Oxide have announced that the first set of optimizations for AMD Ryzen CPUs are now available. Running Ashes of Singularity DirectX 12, the optimized performance ...

March 31, 2017 at 10:20 am by

Star Citizen to Ditch DX11 and Add Vulkan Support

Space exploration MMO Star Citizen is set to drop support for DirectX 11 and instead focus its support for the Vulkan API, rather than adopt DirectX 12. The game’s ...

March 19, 2017 at 4:33 pm by

Nvidia Brings DX12 Support to GameWorks SDK

With every new API being launched, developers of all sorts must update their libraries to include support. The same is true for Nvidia which has been limited to DX11 with ...

March 1, 2017 at 11:02 am by
DX12

Microsoft Launches PIX Tool That Analyzes DX12 Gaming Performance

We were all excited to hear about DirectX 12 and the advantages that it would bring in modern gaming. However, it’s even though it’s been a while since this ...

January 19, 2017 at 5:00 pm by

Futuremark Working On New DX12 and Vulkan Benchmarks

With every new graphics API being launched, new benchmarks are imperative. In order to understand how our hardware really performs, benchmarks must be designed with the API ...

December 22, 2016 at 3:00 pm by

The Division DirectX 12 Update Sees RX 480 Beat The GTX 1060

The Division DirectX 12 update sees the RX 480 beat the GTX 1060, after testing began for the DX12 update that hit The Division recently. The cards used were the ASUS Radeon ...

December 19, 2016 at 9:00 pm by

Latest Deus Ex: Mankind Divided Patch Improves DX11 and DX12 Performance – Again

Deus Ex: Mankind Divided is an incredible game and a graphical powerhouse that can really make even the fastest cards on the market work pretty darn hard. However, for Nvidia ...

November 4, 2016 at 8:40 pm by

Hitman Episode 6 Update Comes With DirectX12 and Multi-GPU Support!

Hitman is the game that just keeps on giving, as today sees the release of Hitman Episode 6: Hokkaido, as well as a rather significant patch that will add DirextX 12 support! ...

November 1, 2016 at 11:15 am by
Deus Ex

Deus Ex DX12 Multi GPU Beta Offers SLI Performance Improvements

Deux Ex: Mankind Divided is certainly no slouch in the graphics department, as even a high-end and overclocked CPU combined with a high-end card such as the GTX 1080 can be ...

October 12, 2016 at 11:00 am by

Latest Deus Ex: Mankind Divided Patch Takes DX12 Out of Beta

Deus Ex: Mankind Divided finally has official DX12 support, as the latest patch from EIDOS Montreal and NIXXES takes the feature out of Beta, while also fixing a number of ...

October 8, 2016 at 1:40 pm by
Quantum Break

Nvidia Users Should Stick to Steams DX11 Version of Quantum Break

DirectX 12 is an incredible API, it can provide PC gamers with huge improvements in terms of performance, making better use of the CPU and GPU vs DX11, or at least it would ...

October 1, 2016 at 12:41 pm by

CryEngine 5.3 and 5.4 Detailed – Vulcan, DX12, mGPUs and More!

CryEngine has long been a poster child for high-end graphics technology, so it comes as little surprise that the next two updates to the legendary game engine will come with ...

September 14, 2016 at 11:05 am by

Deus Ex: Mankind Divided DX12 Patch Broken on NVIDIA Hardware

Initially intended to be available on the day of the game’s release, the DirectX 12 patch for Deus Ex: Mankind Divided has been belatedly launched today (8th September). ...

September 8, 2016 at 5:40 pm by