Content Tagged DirectX 11

Star Citizen to Ditch DX11 and Add Vulkan Support

Space exploration MMO Star Citizen is set to drop support for DirectX 11 and instead focus its support for the Vulkan API, rather than adopt DirectX 12. The game’s ...

March 19, 2017 at 4:33 pm by

Deus Ex: Mankind Divided Graphics Performance Analysis

Introduction The original Deus Ex is widely regarded as a classic which paved the way forward for the stealth genre and illustrated the benefits of non-linear level design. In ...

December 5, 2016 at 4:32 pm by

Deus Ex: Mankind Divided DX12 Patch Broken on NVIDIA Hardware

Initially intended to be available on the day of the game’s release, the DirectX 12 patch for Deus Ex: Mankind Divided has been belatedly launched today (8th September). ...

September 8, 2016 at 5:40 pm by

Quantum Break on Windows 10 Will Receive Updates Afterall

When Windows 10 exclusive game, Quantum Break, was originally announced to be released on Steam, players who had already bought the game on Windows 10 looked to have a bitter ...

August 13, 2016 at 2:28 pm by

NVIDIA Confirms Pascal Natively Supports Asynchronous Compute

NVIDIA’s latest architecture codenamed Pascal is built on the 16nm FinFet manufacturing process and apparently offers huge performance improvements compared to the ...

May 17, 2016 at 2:00 pm by

AMD Launches CrossFire API on GPUOpen

AMD has made its CrossFire API available for free via GPUOpen – the company’s rival to NVIDIA’s GameWorks – making it easy for game developers to utilise its multi-GPU ...

May 6, 2016 at 5:00 pm by
Dolphin

Dolphin Emulator Now Has DirectX 12 Support

DirectX 12 is a low-level API which has the potential to allow for console-like optimization across a wide range of PC hardware. While it’s still early days, ...

February 17, 2016 at 10:00 am by

Here’s Why We Won’t See DirectX 12 in Action This Year

Thinking of upgrading your graphics card for the new Windows 10 and DirectX 12? Well, I think you should wait a bit longer. While everyone is hyped to see what devs can do ...

July 13, 2015 at 3:00 pm by

AMD Reveals DirectX 12 Performance Stats in 3DMark Benchmark

Futuremark has released a new update for 3DMark that adds 3DMark API Overhead benchmark. It didn’t take long for AMD to get straight into showing its performance stats ...

March 28, 2015 at 9:09 am by

Test Shows Over 100fps Difference Between DX12 and DX11

Brad Wardell, CEO of Stardock, has had some interesting things to say about DirectX 12, and in a recent test he compared DX12 to its predecessor, DX11, on a high-end system ...

February 18, 2015 at 6:03 pm by

Rumour: DirectX 12 Will Launch With Windows 9

Microsoft has been known to reserve new versions of DirectX for new operating systems in a bid to keep pushing its customers along its ideal upgrade path. Windows XP was ...

August 21, 2014 at 9:58 pm by

Testing AMD’s Mantle: Battlefield 4, Thief and PvZ Garden Warfare

Introduction “Mantle is Game Changing” is AMD’s tagline for their newest low-overhead API. Mantle has been in the news constantly since AMD publicly released ...

July 14, 2014 at 1:11 pm by

AMD Demonstrates Mantle Can Be Easily Ported To DirectX 12

This may not be news in the traditional sense of the term, but I know this will be news to a lot of people. The guys over at WCCFTech have been doing a bit of digging around ...

June 1, 2014 at 10:16 am by

War Thunder 1.37 Update Add’s News Planes, Maps & DX11 Support

Gaijin Entertainment have announced the release of update 1.37 for their military MMO game War Thunder. The update introduces a new progression system, numerous new planes and ...

December 21, 2013 at 9:30 am by

Sniper Elite 3 To Support AMD Mantle

Battlefield 4 was the first game announced to support AMD’s Mantle, but a patch has not yet been released to activate it. However, Rebellion Games has just announced ...

November 25, 2013 at 8:43 pm by